Octopus_(Unl)[Nice_Code][f_1][Memory_Initialization] pass 1 game crc: 9e3dd1de title: Octopus_(Unl)[Nice_Code][f_1][Memory_Initialization] board: 4 memory type: ROM size: 0x8000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x2000 content: Character Octopus_(Unl)[Nice_Code][f_1][Memory_Initialization] pass 2 game crc: 9e3dd1de title: Octopus_(Unl)[Nice_Code][f_1][Memory_Initialization] board: 4 memory type: ROM size: 0x8000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x2000 content: Character Octopus_(Unl)[Nice_Code][f_1][Memory_Initialization] pass 3 game crc: 9e3dd1de title: Octopus_(Unl)[Nice_Code][f_1][Memory_Initialization] board: 4 memory type: ROM size: 0x8000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x2000 content: Character